March 28, 2011
NVIDIA PhysX Technology Adopted for Funcom's Dreamworld Engine
Game Engine Is the First to Feature Server-Side PhysX Support, Enabling Major Speedup of In-Game Physics Calculations for Massively, Multiplayer Online Games
SANTA CLARA, CA--NVIDIA today announced that Funcom's Dreamworld 2.5, a leading game engine for massively multiplayer online games (MMOs), is the first game to incorporate server-side NVIDIA®...